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Technologies

 

WinAPI

  • Complicated server multiprocessor and multithreading development
  • Deep shell extending, ShellAPI (extending explorer functionality)
  • Windows multimedia API
  • Device driver development (Smart card driver, virtual filesystem development)
  • Complicated GUI development. Implementing light-weight GUI libraries.

WinAPI is main development platform for front-end solutions. In our software we have used almost all technologies and interfaces, provided by Win32. We have good experience in using undocumented features of Win32 COM, GDI, Shell extension and Driver development APIs.

Our engineers are skillful in development of multithreaded computing systems and user interfaces. We have our own libraries for managing threads and avoiding deadlocks.

Our testing department have computers with all versions of Windows, starting with early Windows 95, and OSR1, up to latest Windows XP, including all possible updates and service packs, so our software is working correctly with all versions of Windows.



MFC

  • GUI development, customization of MFC classes

Our developers have very strong experience in creating fully customized GUI with help of MFC, customizing controls appearance and behavior, creating skinnable interfaces, optimization of MFC code, etc. We have experience in developing new wrapper classes for existing and new controls, integrating MFC classes with low-level Windows GDI functions and keeping OO structure of these libraries.
We have created set of libraries, based on MFC for creating fully-customized and skinnable GUIs, and set of non-standard features.



COM/DCOM, ActiveX, ATL, OLE Automation and Embedding

  • Libraries and systems, based on COM objects development
  • ActiveX components development
  • OLE Document Embeddable objects

We have experience in COM for wide range of purposes - from creating ActiveX components for usage in the internet, to development of COM objects for extending Windows Shell. Our engineers have very deep knowledge of COM technology, and particular implementations of COM objects, used in different areas (Win32 objects, Shell objects).



XML/XSL

  • XML-based protocols for internet applications.

We widely use XML format in protocols for internet applications. We have our own lite libraries for processing XML based protocols.

 

DirectX

  • Fullscreen action games.
  • Online casino software.

We have completed number of DirectX-based projects - mainly gaming software. There action and casino games as well. Another aspect of our experience in Direct technology is creating DirectShow filters. We have developers with high skills in run-time, highly optimized code development and multithreading, that help us in creating filters of any complexity.

 

Image Processing

  • Streaming video processing, screen analysis, motion detection algorithms.
  • 3D graphics processing and animation.

We have created wide range of image processing software and libraries. Among them there is processing streaming video, algorithms of motion detection for security systems, and screen analyzing for office use, photo stitching software. Out mathematical department help us in creating correct math models for image processing algorithms and optimizing code.

 

Multiplatform Code Development

  • Win32/Linux portable server development

We have successful experience in creating multiplatform projects (C++), that can be built both for WinNT/2K and Unix (particularly Linux). We can also perform porting of existing server software to another operating system.

 

SmartCard SDK

  • SmartCard processing software

We have experience in processing SmartCards, including working with SmartCard SDK and development of hardware drivers for SmartCard readers.

 

If you have additional questions, we would be glad to advise you personally. Our contact information can be found at our page Contact Us.




See also:

Used Technologies:




 flash media server development  software outsourcing  software links
 offshore outsourcing  web development  Ruby on Rails development

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